//
//  BullertSprite.h
//  isMan
//
//  Created by Xing Lion on 11-6-18.
//  Copyright 2011年 InspurWorld. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "cocos2d.h"

@interface BullertSprite : CCSprite 
{
    CCLayer *gLayer;
    
    NSUInteger _speed;
}

@property(nonatomic,assign) NSUInteger speed;

+ (id) BulletWithinLayer:(CCLayer *)layer;

- (void)SetGamelayer:(CCLayer *)layer;

@end
